Reviewing MALL and Gamification in ELT

Name: Nida’ Faticha Risalah

Students Number: 20201111013

NO

Guidelines for Application Review

1.

Application

Hello English

2.

Application Category

Mobile Application

3.

Relevance

4, Strong connection between app’s purpose and student learning (learning objectives) Because, this application has many features that really support student learning with visualization in learning.

4.

Feedback

4, Student is provided specific feedback. Because, this application provides direct feedback, such as when working on a 'lesson' in the application, you get ‘great' feedback if you get an incorrect 'wrong answer' and get a correction in the application.

5.

Ease of Use

4, Student can open and operate the app independently. Because, this application has initial instructions when using such as registering or login and the features in it are also very easy to understand by students so I think students can use it independently.

6.

Engagement

4, Student is highly motivated to use the app. Because, this application is very interesting to use with visual images, sounds and others in the 'lesson' or Hello English application and in it there are some interesting games for students to play in learning.

7.

Sharing

3, Student performance records and products are available, but sharing is limited. Because, this application has an exercise feature that can only be accessed by student accounts that have the Hello English application, so that only the account owner knows the results or grades and feedback, student products cannot be seen or shared with others.

8.

Accessibility & Cost

3, Accessible on all mobile phone and tablet platforms (e.g., iOS and Android). Not all functions are available free of charge. Because, in this application there are several features such as video tips, some paid game upgrades but this application can be used on all platforms.

9.

How to use/apply it in ELT?

We can use it for practice, play educational games in the application, and see some video tips about 4 skills and 3 components in English. The teacher can explain some of the material in the application and the students listen and then work on it because in the 'lesson' there is material then go straight to the question.

10.

What is the impact of it for ELT?

The impact for ELT is that students can be motivated to learn English interactively or improve themselves to learn easily and fun, improve 4 skills and 3 components of English with materials, exercises, and feedback contained in interesting learning courses or games.

11.

What are the advantages of it?

The advantages of this application are that it can be used offline, can freely choose the method of learning English in various ways, from news text media, courses, videos, audio, interactive games, to discussions with teachers.

12.

What are the limitations/weaknesses of it?

The limitation or weakness of this application is that it cannot access some video tips about English skills, improving the game in the application.

13

What language skills or components would it be effective for?

I think Hello English is effective for speaking, reading, writing, listening, vocabulary, grammar, and pronunciation, because it has many interesting features and is quite complete.

Note:

Write your review based on this guideline and post your review essay on your personal Blog

*see the application evaluation rubric for point 3-8.

 

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